Learning about raytracing#

2022-06-17#

  • starting with jacco’s course (https://jacco.ompf2.com/2022/04/13/how-to-build-a-bvh-part-1-basics/)

  • create a repo in SOLAR_SHERPA

  • create a folder 01_basics for chapter 1

  • learnt about :

    • type alias using typedef

    • aligned memory allocations using macros

    • default constructor (introduced in c++11)

    • that ubuntu does not ship with intrin.h

    • cleaned up jacco’s template to simplify a bit