Learning about raytracing
Contents
Learning about raytracing#
2022-06-17#
starting with jacco’s course (https://jacco.ompf2.com/2022/04/13/how-to-build-a-bvh-part-1-basics/)
create a repo in SOLAR_SHERPA
create a folder 01_basics for chapter 1
learnt about :
type alias using typedef
aligned memory allocations using macros
default constructor (introduced in c++11)
that ubuntu does not ship with intrin.h
cleaned up jacco’s template to simplify a bit